News
MEMBERS OF THE STEERING BOARD OF THE WISDOME PROJECT
Veronica Sundstedt and Hans-Jürgen Zepernick have become members of the Steering Board of the Wisdome project “Front end visualization dome theaters and interactive learning environments”. See also: https://wisdomeproject.se.
KEYNOTE ON MOBILE XR AT IEEE ICSPCS 2018
Professor Hans-Jürgen Zepernick will deliver a keynote lecture at the 12th IEEE International Conference on Signal Processing and Communication Systems on the topic “Toward Immersive Mobile Multimedia: From Mobile Video to Mobile Extended Reality”. For [...]
TWO PAPERS ACCEPTED TO ITNAC 2018
Viktor Kelkkanen and Markus Fiedler papers have been accepted to NAC 2018, International Telecommunication Networks and Applications Conference. The papers are titled “Coefficient of Throughput Variation as Indication of Playback Freezes in Streamed Omnidirectional Videos” [...]
PAPER CHAIR AT ACM ETRA 2019
Associate Professor/Head of Department Veronica Sundstedt from the Department of Creative Technologies (DIKR) will be one of the two Paper Chairs at the international 11th ACM Symposium on Eye Tracking Research & Applications in Denver, Colorado, [...]
Partners
Partner Testimonials
We are today in a new era where both enhanced and virtual reality are used to improve the way we communicate with each other. The applications for this kind of applications and systems will therefore be broad.
We need to work close with the university and a number of other industry partners to meet the competition. The goal is to benefit from the project in the development of our product. Enhanced reality, virtual reality and mixed reality are absolutely paramount when we see what needs our customers have, from industry to retail.
Ericsson has great interest in visual and interactive systems, which will be used over 5G networks in the future. ViaTecH is highly relevant to Ericsson, especially experienced quality for new visual and interactive systems and how the network affects quality.
Combining eye tracking with VR grows as a research method, and the demand for the technology is constantly increasing from academy and industry. As a supplier of tools for studying human behaviour, it becomes obvious to collaborate with the university. ViaTecH gives us the opportunity to deepen the knowledge of how eye tracking can be used to understand behaviours and visual experience in virtual reality.
Axis main interest in the research project concerns subjective assessment of image and video quality as well as scene understanding, that is to say, to automatically provide the ability to customise the video stream to make it as useful as possible for different purposes.