PAPER ACCEPTED TO IEEE VR 2020 WORKSHOP ON SEATED VR

A paper has been accepted to the IEEE VR 2020 Workshop on Seated VR which will be held in Atlanta, USA. The paper is titled: “On the Effect of Standing and Seated Viewing of 360 Videos on Subjective Quality Assessment” by Yan Hu, Majed Elwardy, and Hans-Jürgen Zepernick. For more information regarding the workshop visit [...]

PAPER ACCEPTED TO IEEE VR 2020 WORKSHOP ON SEATED VR 2020-02-03T11:06:33+00:00

JOURNAL ARTICLE ACCEPTED TO IEEE ACCESS

The following journal article has been accepted to IEEE Access: “Error Sensitivity Analysis of DMB Transport Streams” by Muhammad Imran Iqbal and Hans-Jürgen Zepernick.

JOURNAL ARTICLE ACCEPTED TO IEEE ACCESS 2019-10-21T07:43:24+00:00

FOUR PAPERS ACCEPTED TO ICSPCS 2019

Four papers have been accepted to ICSPCS 2019, the 13th IEEE International Conference on Signal Processing and Communication Systems which will be held at the Gold Coast, Australia. The first paper is titled: “Annotated 360-Degree Image and Video Databases: A Comprehensive Survey” by Majed Elwardy, Hans-Jürgen Zepernick, and Veronica Sundstedt. The second paper is titled: [...]

FOUR PAPERS ACCEPTED TO ICSPCS 2019 2019-10-21T07:43:05+00:00

TWO PAPERS ACCEPTED TO ISCIT 2019

Two papers have been accepted to ISCIT 2019, the 19th IEEE International Symposium on Communications and Information Technologies which will be held in Ho Chi Minh City, Vietnam. The first paper is titled “Objective Perceptual Video Quality Prediction Using Spatial and Temporal Information Differences” by Majed Elwardy, Hans-Jürgen Zepernick, Thi My Chinh Chu, and Veronica [...]

TWO PAPERS ACCEPTED TO ISCIT 2019 2019-10-21T07:42:29+00:00

PAPER ACCEPTED TO COGAIN 2019

Francisco Lopez Luro and Veronica Sundstedt paper has been accepted to COGAIN 2019, ACM Workshop on Communication by Gaze Interaction.  The paper is titled “A Comparative Study of Eye Tracking and Hand Controller for Aiming Tasks in Virtual Reality”. The workshop is one of the co-located events of the ACM Symposium on Eye Tracking Research & [...]

PAPER ACCEPTED TO COGAIN 2019 2019-10-21T07:41:46+00:00

PAPER ACCEPTED TO HUCAPP 2019

Diego Navarro and Veronica Sundstedt paper has been accepted to HUCAPP 2019, International Conference on Human-Computer Interaction Theory and Application. The paper is titled “Evaluating Player Performance and Experience in Virtual Reality Game Interactions using the HTC Vive Controller and Leap Motion Sensor”. The conference is part of VISIGRAPP, International Joint Conference on Computer Vision, [...]

PAPER ACCEPTED TO HUCAPP 2019 2019-10-21T07:40:51+00:00

TWO PAPERS ACCEPTED TO ITNAC 2018

Viktor Kelkkanen and Markus Fiedler papers have been accepted to NAC 2018, International Telecommunication Networks and Applications Conference. The papers are titled “Coefficient of Throughput Variation as Indication of Playback Freezes in Streamed Omnidirectional Videos” and “A Test-bed for Studies of Temporal Data Delivery Issues in a TPCAST Wireless Virtual Reality Set-up”. The conference will [...]

TWO PAPERS ACCEPTED TO ITNAC 2018 2019-10-21T07:39:54+00:00

PAPER ACCEPTED TO ICSPCS 2018

Thi My Chinh Chu, Hans-Jürgen Zepernick, and Veronica Sundstedt paper has been accepted to ICSPCS 2018, IEEE International Conference on Signal Processing and Communication Systems. The paper is titled  “Analysis of Variance of Opinion Scores for MPEG-4 Scalable and Advanced Video Coding”.  The conference will be held in Cairns, Australia, in December 2018.

PAPER ACCEPTED TO ICSPCS 2018 2019-10-21T07:39:27+00:00

PAPER ACCEPTED TO ICIC 2018

Hans-Jürgen Zepernick paper has been accepted to ICIC 2018, IEEE International Conference on Informatics and Computing. The paper is titled “Toward Immersive Mobile Multimedia: From Mobile Video to Mobile Extended Reality”. The conference will be held in Palembang, Indonesia, in October 2018.

PAPER ACCEPTED TO ICIC 2018 2019-10-21T07:38:44+00:00