Program

Proceedings

 

Open access is provided to the proceedings via the Eurographics Digital Library, licensed under Creative Commons and Plan-S compliant. For convenience, the links to the proceedings are provided below:

 

  • Full and Short Papers: To Appear
  • Posters and Demos: To Appear

 

Conference Timetable

 

The conference will be held at Blekinge Institute of Technology (BTH), Karlskrona, Sweden, on the 3 – 5th December, 2025.

 

All invited Talks and Papers sessions will be held in the BTH Ls. Multisalen, Blekinge Institute of Technology. The posters & demos session, registration and coffees and lunches will be held outside the BTH Ls. Multisalen [DIRECTIONS].

 

Keynote Speakers

 

We are happy to announce our first two keynote speakers for ICAT-EGVE 2025!

 

Keynote: Prof. Johanna Pirker, Technical University of Munich / Graz University of Technology (TUG)

 

Johanna Pirker is a computer scientist specializing in game development, research, and education, and she is an advocate for the indie development community. With experience in designing, developing, and evaluating games and VR experiences, she champions their use as tools for enhancing learning, fostering collaboration, and solving real-world problems. Johanna began her career in the industry at EA and continues to consult studios on games user research and initiated her research and development of VR experiences at the Massachusetts Institute of Technology. Currently, she is a Full Professor for n-dimensional user experiences at the Technical University of Munich and an Associate Professor of games engineering at Graz University of Technology (TUG) and was a professor of media informatics at the Ludwig Maximilian University of Munich and a visiting professor at ETH Zürich. Her research focuses on environments with an emphasis on AI, HCI, data analysis, and VR technologies. Johanna is also a member of the Austrian Research Council FORWIT and was involved in the founding of the Interdisciplinary Transformation University Austria. She was recognized on the Forbes 30 Under 30 list for science professionals.

 

Keynote: Prof. Aljosa Smolic, Lucerne University of Applied Sciences and Arts

 

 

AI-based Volumetric Content Creation for Immersive XR Experiences and Production Workflows

 

Aljosa Smolic is Professor in the Computer Science Department of the Lucerne University of Applied Sciences and Arts in Switzerland and Co-Head of the Immersive Realities Research Lab. Before he was Professor of Creative Technologies at Trinity College Dublin heading the research group V-SENSE, Senior Research Scientist and Group Leader at Disney Research Zurich, and Scientific Project Manager and Group Leader at Fraunhofer HHI. He is also a Co-Founder of the company Volograms, which commercializes volumetric video technology. Prof. Smolic’s expertise is in the broad area of visual computing (covering image/video processing, computer vision, computer graphics) with a focus on immersive XR technologies. He published 300+ scientific papers and book chapters, holds 35+ patents and received several awards and recognitions for his research.

 

Papers Programme

 

To Appear

 

Posters and Demos Programme

 

To Appear

 

Social Events

 


Foto: Oliver Lindkvist, Marinmuseum/SMTM. CC-BY

 

  • Wed 3rd December, Welcome Reception
  • Thu 4th December, Conference Reception, 18:00 @ Marinmuseum (the Naval Museum) + Networking continues at Trossö afterwards
    • On the second night of the conference, we invite all attendees to a traditional Scandinavian feast (Julbord) at the Naval Museum on the island of Stumholmen in Karlskrona. The naval town of Karlskrona is on the UNESCO World Heritage List. The Naval Museum is also part of the World Heritage Council. The conference reception costs are covered for Registered Conference attendees and Social Ticket holders. [DIRECTIONS]

 

Technical Tour

 

An optional technical tour will be organised to experience research projects at BTH. This will take place in the Virtual Production Studio Lab. [DIRECTIONS]